Homies Company

"Because a good game starts with a good team"

Circle logo Homies Company

Abous us

Homies Company was born of late-night discussions between two friends, one of those moments when ideas flow freely, driven by the desire to create something true to ourselves.

This project is the result of collective thinking, sincere exchanges, and a shared ambition: to build a safe space, a place where creativity, passion, and innovation can flourish.

More than just an association, Homies Company’s mission is to be a social adventure, a laboratory of ideas, and a catalyst for talent dedicated to ambitious projects in the video game industry.

Our projects

Catrepide Play It !

Catrepide

Catrepide is a game developed during the SkyJam organized by Skytale.

It is a simple platform game in which you play as a cat whose goal is to cause as much damage as possible in its owners' house!

Campfire

Campfire

Campfire is a cozy and warm game where social interaction is at the heart of the adventure.

More than just a game, Campfire invites you to relax, bond, and share heartwarming moments by the fire or through activities!

Stay tuned!
We are actively working on this project!

Neightmare Play It !

Neightmare

Neightmare is a game developed during the GMTK Game Jam 2025.

Rankings:
230th / 9,656 games – Artwork category
343rd / 9,656 games – Audio category

Your old stuffed toy might save your life… or bring it to an end.
Welcome to your nightmare.
Find the 6 missing parts of your plush… or it will haunt you.
You’d better sleep, or search — before the timer reaches 00:00…

Founders

Rayan Boudiba

Hello nerds, I am Rayan Boudiba a French computer scientist.

I co-founded Homies Company because I’ve been passionate about video games since childhood, nurturing the dream of creating my own games.

In parallel with my studies, my experience as president of the MIAGE+ association taught me how to manage an organization effectively. I am currently a development engineer at Free, and my background in associations and IT gives me the confidence I need to successfully carry out projects within this association.

With Homies Company, my goal is to go beyond the field of video games by actively providing young computer science students with valuable opportunities to make their dreams come true through engaging and concrete projects in the areas that motivates them the most.

Maxence Fichaux

I am Maxence Fichaux, co-founder of Homies Company, entrepreneur, artist, 2D animator, and project manager.

Passionate about creative projects, I strive to bring ambitious ideas to life and bring together talented individuals around innovative initiatives. With a Master’s degree in Animated Film Production, I have produced two short films, enriching my artistic vision and management skills. My experience at Skytale in the video game industry has strengthened my expertise in project design, team management, and coordination.

At Homies Company, my goal is to build a dynamic and professional community where collaboration, learning, and diversity drive success. For me, each project is a creative journey, fueled by the exchange of ideas, and a passion for animation and video games, leading to unique and inspiring experiences.

Contact

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